Hallo,
Daten zum Spiel:
Call of Duty 4, Version: 1.7.568
Ich versuchen den Manu Admin Mod auf einem dedizierten LAN-Server zu erstellen (nicht über das Internet!). Die Anleitung zur Installiotion ist sehr gut dokumentiert und einfach zu folgen. Allerdings tritt dieses Problem auf:
Ich starte den Gameserver über eine Verknüpfung ("D:\Games\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set dedicated 1 +exec server.cfg +set sv_punkbuster 0). Funktioniert soweit einwandfrei!
Die server.cfg (liegt im COD4-Verzeichnis\main) ist fürs erste sehr vereinfacht:
Spoiler anzeigen
/******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname "-5HA-"
sets _Admin "-5HA-Rollmops"
sets _Email ""
sets _Website ""
sets _Location "Austria"
//sets _Irc ""
//sets _Mod ""
//sets _ModVer ""
//sets _ModUpdate ""
sets _Maps "COD 4 Stock"
set scr_motd "Shoot To Kill....Really?"
//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "1.2.3.4" // Set your servers IP address Set in the Commandline
//set net_port "28960" // Set your port number Set in the Commandline
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "1" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_gamespy "1"
// Password Settings
//set rcon_password "weezer" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// Player slots setup
set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
Son nun zum Manu Admin Mod:
Der adminmod Ordner mit seinen Unterordnern liegt im COD4 Verzeichnis neben iw3mp.exe
Config-File des MAM (mit Config-Generator erstellt):
Spoiler anzeigen
[main]
ip = "1.2.3.4"
port = 28960
logfile = "../main/games_mp.log"
rconpassword = ""
timezone = "Europe/Berlin"
prefix = "!"
language = "de"
antispam = 2
logrcon = 0
antistartupbug = "restart"
fixguidrelax = 1
pmprefix = "^1PM: ^2"
responsefailcmds = 1
[kickban]
defaultkickreason = "Kicked by Admin"
defaultbanreason = "Banned by Admin"
usepb = 1
pbtempbanduration = 5
announce = 1
maxtempbantime = 1440
[welcomemessages]
enabled = 1
master = "^1ATTENTION: <GROUP_NAME> ^7<PLAYER_NAME>^1 has joined the game!"
admin = "^1<GROUP_NAME> ^7<PLAYER_NAME>^1 has joined the game!"
member = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>^2"
user = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>^2"
default = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>"
whisper = 0
[banner]
enabled = 1
time = 120
[randommapcycle]
enabled = 1
maps = "mp_backlot,mp_bog,mp_cargoship,mp_citystreets,mp_crash,mp_crossfire,mp_overgrown,mp_pipeline,mp_showdown,mp_strike,mp_vacant,mp_shipment,mp_broadcast,mp_killhouse"
gametypes = "war"
notlastmaps = 1
notlastgt = 0
[badwords]
enabled = 0
warnstokick = 3
mode = "tempban"
kickreason = "Use of bad words"
[warns]
enabled = 1
warnstokick = 2
mode = "ban"
kickreason = "Too many warns by admin"
[pingkicker]
enabled = 1
maxping = 150
checkinterval = 30
warnstokick = 2
mode = "kick"
kickreason = "Your ping is too high"
[nameprotection]
enabled = 1
badnamekick = 0
badnamekickmode = "kick"
badnamekickreason = "Your name contains an illegal part: <PART>"
adminnamekick = 1
adminnamekickmode = "kick"
adminnamekickreason = "Your name is an admins name"
[modstuff]
checkforupdates = 0
checkinterval = 6
announceinterval = 5
serverlist = 1
serverlistip = ""
[spreemessages_config]
enabled = 1
firstblood = 1
killsprees = 1
deathsprees = 1
spreeendsfrom = 10
multikills = 1
spreeends = 1
[spreemessages_messages]
firstblood = "^7<PLAYER_NAME> ^1drew first blood!"
multikill = "^7!! ^1Multikill ^7> ^2<PLAYER_NAME>^7 < ^1Multikill^7 !!"
monsterkill = "^7!!!! ^1MONSTERKILL ^7>>> ^2<PLAYER_NAME>^7 <<< ^1MONSTER KILL ^7!!!!"
end_kill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He was killed by ^3<KILLER_NAME>^1!"
end_teamkill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He was killed by TEAMMATE ^3<KILLER_NAME>^1!"
end_selfkill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He killed ^3himself^1, what a pity!"
5 = "^7<PLAYER_NAME> ^1is on a ^3killing spree! ^1(^2<KILLS> ^1kills in a row)"
10 = "^7<PLAYER_NAME> ^1is on a ^3rampage! ^1(^2<KILLS> ^1kills in a row)"
15 = "^7<PLAYER_NAME> ^1is ^3dominating! ^1(^2<KILLS> ^1kills in a row)"
20 = "^7<PLAYER_NAME> ^1is ^3unstoppable! ^1(^2<KILLS> ^1kills in a row)"
25 = "^7<PLAYER_NAME> ^1is ^3godlike!! ^1(^2<KILLS> ^1kills in a row)"
30 = "^7<PLAYER_NAME> ^1is ^3wicked sick!!! ^1(^2<KILLS> ^1kills in a row)"
35 = "^7<PLAYER_NAME> ^1is ^3real Potter!!! ^1(Woohoo, ^2<KILLS> ^1kills in a row!)"
-10 = "^7<PLAYER_NAME> ^1seems to have a bad day ... (^2<DEATHS>^1 deaths without a ^2kill^1)"
-15 = "^7<PLAYER_NAME> ^1is on the best way to get ^3victim^1 of the day... (^2<DEATHS> ^1deaths w/o ^2kill^1)"
-20 = "^7<PLAYER_NAME> ^1really gets his ^3ass kicked!^1 Oh well, ^2<DEATHS> ^1deaths without a ^2kill^1..."
[weaponrestrictions]
enabled = 1
weapons = "gl,frag_grenade_short"
warnstokick = 2
mode = "tempban"
kickreason = "Used a restricted weapon: <WEAPON>"
[statistics]
statsstring = "^2Kills: <KILLS> ^1Deaths: <DEATHS> ^3K/D: <KPD> ^2time: <ONLINETIME> min ^3K/M: <KPM> ^2HS: <HEADSHOTS> ^7TKs: <TEAMKILLS>"
whisperstats = 0
savestats = "sqlite"
[antiteamkiller]
enabled = 0
min = -3
start = 0
warn = 3
kick = 4
teamkill = 1
kill = 0.1
mode = "tempban"
kickreason = "Made too many teamkills"
forgive = 1
forgivetime = 30
forgivepoints = 0.5
[aliases]
k = "kick"
b = "ban"
rm = "quitmod"
mr = "quitmod"
setlevel = "setgroup"
admincheck = "checkadmin"
owned = "fun owned"
pwned = "fun owned"
killed = "fun killed"
bye = "fun bye"
pizza = "fun pizza"
beer = "fun beer"
coke = "fun coke"
whoiam = "fun whoiam"
groups = "setgroup listgroups dummy"
f = "forgive"
y = "yes"
n = "no"
j = "yes"
ja = "yes"
nein = "no"
votekick = "vote kick"
votemap = "vote map"
voteban = "vote ban"
banlist = "pbbanlist"
unban = "pbunban"
[funmessages]
enabled = 1
killed = "^7<PLAYER_NAME> ^1was last killed by ^7<PLAYER_LASTKILLER> ^1with a ^7<PLAYER_LASTWEAPONDEATH>"
owned = "^7<PLAYER_NAME> ^1killed ^7<PLAYER_LASTVICTIM> ^1with a ^7<PLAYER_LASTWEAPONKILL>"
bye = "^7<PLAYER_NAME>^2 waves his hand to say ^1GOOD BYE^2. We surely meet later!"
pizza = "^2Someone calls Mario and he brings ^7<PLAYER_NAME>^2 a hot pepperoni pizza!"
beer = "^2A nice sexy waitress brings ^7<PLAYER_NAME>^2 a nice pint of beer!"
coke = "^2Ah... A delicious glass of cold Coca Cola[tm] (*thinks ^7<PLAYER_NAME>^2 while he's drinking*)"
whoiam = "^2My name is ^7<PLAYER_NAME>^2, I'm in the team ^7<PLAYER_TEAM>^2 with a ^7<PLAYER_LASTWEAPONKILL>^2 and have ^7<PLAYER_KILLS>^2 Kills"
[voting]
enabled = 1
duration = 45
interval = 120
annouce = 15
minplayers = 3
maxvotesperplayer = 2
allowkick = 1
allowban = 1
allowmap = 1
allowgametype = 1
allownextmap = 1
allowrestart = 1
allowedmaps = "<maps.cfg>"
allowedgametypes = "war,dom,koth,dm,sab,sd"
[ftp]
enabled = 0
host = ""
port = 21
user = ""
password = ""
passive = 1
[tcp_query]
enabled = 1
ip = "0.0.0.0"
port = 1337
logintimeout = 30
defaulaction = "say"
sayprefix = "^3TCP-Admin (<ADMIN>): ^7"
admingroups = "master,admin"
disallowedcommands = "vote,yes,no,stats,session"
maxconnections = 5
[statistics_mysql]
host = "localhost"
user = "anonymous"
password = ""
database = "mamstats"
prefix = "mam01_"
Habe bereits ohne Erfolg gegoogelt und da ich an diesem Problem verzweifle würde mich sehr freuen wenn mir jemand helfen könnte
mfg Flo