Hello.
I used "m" as an aliase for "map change"
So when an admin or an operator types "!m Crash SD" or everything else
It changes Map And it shows the gametype changing ( In Server Say ) But It Just Changes the Map and Gametype is the same.
I mean:
If It's Crash ( Serach And Destroy ) And u want to change it to Killhouse ( Teamdeath Match )
!m killhouse war
Server: Map Changing To Killhouse ( Teamdeath Match )
'
But In the map Loading Its Killhouse SD :))
I think its because of No delay after "!Map change" Command
I using Cod4x17a_dedrun On Debian 7 x64