Server startet wunderbar. Und connecten geht nur wenn ich die Maps vorher selber downloade und per Hand auf meinem Rechner installiere!
Vom Server kann man gar nicht Downloaden.
auch nicht mit 10-12 kb! Bricht Serververbindung ab! "Verbindung getrennt"
Warum nicht. Download müsste doch immer gehen.
:blowup: :blowup: :blowup: :blowup: :blowup: :blowup: :blowup:
Startscript!!! linux
#!/bin/bash
#
# aubergine @ team.Ult!mate
# start/stop Script
DAEMON="/ist eingestellt!!! xxx/cod4_lnxded"
DIR="/home/codtest/cod4_new"
SRVNAME="CoD4 Ranked Server"
PARAMETERS="+set loc_language 2 +set sv_punkbuster 0 +set fs_game Mods/ModWarfare +set net_ip 85.25.20.16 +set net_port 28950 +set dedicated 2 +exec server.cfg +map_rotate +set sv_maxclients 20 +set ttycon 0 +set developer 0"
if ! [ -x $DAEMON ]; then
exit 1
fi
stop_srv() {
killall cod4_lnxded-bin > /dev/null 2>&1
}
start_srv() {
cd $DIR
$DAEMON $PARAMETERS > /dev/null 2>&1 &
}
case "$1" in
start)
start_srv
echo ""$SRVNAME" gestartet"
;;
stop)
stop_srv
echo ""$SRVNAME" gestoppt"
;;
restart)
stop_srv
echo ""$SRVNAME" gestoppt..."
i=0
while [ $i -le 9 ]
do
echo -n ""$i"-"
sleep 1
i=$[$i+1]
done
echo -n "10: "
start_srv
echo ""$SRVNAME" neugestartet"
;;
*)
echo "Usage: ./<scriptname>.sh {start|stop|restart}"
exit 1
;;
esac
exit 0
!!!!!!!!!!!!!!!!!!!!!!!!!!!
server.cfg!!!!!!!!!!
//*************************************************************************
*****
// Call of Duty 4: Modern Warfare - Dedicated Server Config File
//*************************************************************************
*****
// Autor: TeamU
// Website: https://www.gsmanager.de/www.team-ultimate.eu
// Datum: Nov, 2007
// Config-Typ: standard mode, ranked
// Version: 1.2 Beta
//*************************************************************************
*****
//=========================================================================
========
// Server Information
//=========================================================================
========
sets sv_hostname "^0[oOc] ^1New ^3Maps"
sets _Admin ""
sets _Email "admin@ooc-ger.de"
sets _Website "http://www.ooc-ger.de"
sets _Location "Germany"
sets _Irc ""
sets _Mod "ModWarfare"
sets _ModVer ""
sets _ModUpdate ""
sets _Maps "mp_shipment2"
set scr_motd ""
//=========================================================================
========
// General Settings
//=========================================================================
========
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mpnewmaps.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
set net_ip "85.25.20.16" // Set your servers IP address
set net_port "28650" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password "wollt_ihr_wissen_wa?" // RCON must supply pw to use
set sv_privatePassword "hahahaha" // Private slots, non-public slots
set g_password "" //Server password
// Player slots setup
set sv_maxclients "16" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "1" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings (0=off/1=on)
set sv_allowdownload "1"
set sv_wwwDownload "1"
set sv_wwwbaseURL "http://www.ooc-ger.de/cod4"
set sv_wwwdldisconnected "1"
set sv_connectTimeout "600"
// Rate
set sv_maxRate "20000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
Log Datei:!!!!!!!!!!!!!!!!!!!!!!!
0:00 InitGame: \_Email\admin@ooc-ger.de\_Location\Germany\_Maps\mp_shipment2\_Mod\ModWarfare\_Website\https://www.gsmanager.de/www.ooc-ger.de\fs_game\Mods/ModWarfare\g_antilag\0\g_compassShowEnemies\0\g_gametype\war\gamename\Call of Duty 4\mapname\mp_shipment2\protocol\1\shortversion\1.0\sv_allowAnonymous\0\sv_disableClientConsole\0\sv_floodProtect\1\sv_hostname\^0[oOc] ^1New ^3Maps\sv_maxclients\16\sv_maxPing\0\sv_maxRate\20000\sv_minPing\0\sv_privateClients\1\sv_punkbuster\0\sv_pure\1\sv_voice\0\ui_maxclients\32
0:28 Q;84df578ae5c35db0c515b8879b739b55;1;[oOc] Over
0:54 Q;84df578ae5c35db0c515b8879b739b55;1;[oOc] Over
habe 2 mal connectet und beide abgebrochen!
Bloß