there are no changes between 0.11.3 and 0.11.5
(we only changed the url's for version checking)
So it should work fine with 0.11.5 if it works fine with 0.11.3
confused...
Beiträge von Yenz
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Just remember: For banning only one ip there is an other plugin (ban ip plugin).
I will check the periodic refresh and readconfig functionality next week. Stay tuned.
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i will check that, when i'm home (next week).
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Please download new version 1.1
If you add an IP range to the file you can either execute readconfig or wait three minutes to aplly changes.
i also corrected the misspelled filename extension (only one .txt is correct). -
bad english? take this simple sentence: not possible with current version
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gameranger is like cancer :-/
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IPs are changing for regular player and gamers (dynamic ips). If you look for a more safer way to validate admins take a look in the "admin valid" plugin thread.
This plugin offers, that every admin must tell his IP to the plugin and if he joins afterwars his rights will be granted. -
Never happened to me before. It sounds like your sqlite-database-file is corrupt. Please try to rename it (plugin will create a new empty sqlite3 database) and restart your mam. Then you old bans will be gone but the plugin and the mam will work properly again.
I don't know neither what the reason for that error is nor how to fix the corrupt database. I'm sorry.
If you feel comfortable with sqlite and CLIs, you should rad and try out this blog post: Sergei Dorogin's technical blog: SQLiteException "database disk image is malformed"
If not feel free to upload your corrupt file and i will check if i can repair/restore it. But this will take some time.... -
The voting in MAM is bit different compared to other tools.
If only one player vote for or against something then only one player voted. So 1 out of 1 is 100%.
Other players habe to vote AGAINST a vote to lower this 100%EXAMPLE:
20 Player online
1 Player start a vote and vote !yes => 100% vote yes 0 % vote no
1 Player vote !no => 50% yes, 50% no
2 more Players vote !no => 25% yes, 75% noThis behavior is not changable for in version 0.x.x. Look forward to the next ultimate MAM version (it will take some time, it's done when it's done....)
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it's offline, nowadays you have to edit the config.cfg with notepad (or some similiar editor)
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"upload" means upload...
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Put the PHP code from here [Release] Scream
into a new file plugins/scream.php
and add the command scream into the groups.cfg for all groups to allow execution. -
upload your mod.log
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Ohne Log geht gar nichts. Konzentrier dich darauf, dass dein COD-Server in eine Logdatei schreibt. Ohne kann nämlich auch der MAM nicht funktionieren.
Die Settigns dafür stehen oben in meinem Post.
Der Server schreibt dann alles, was passiert in diese Datei, z.B. wenn jemand auf den Server joint. -
In der MAM-config fehlt die Angabe zum logfile unter [main] (oder du hast sie aus irgendeinem Grund entfernt)
Und (noch viel gravierender): Dein COD-Server schreibt gar kein Logfile, folgende Einstellugnen sind PflichtCode// Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "name_der_logdatei.log" // Name of log file, default is games_mp.log set sv_log_damage "1"
name_der_logdatei.log und der Pfad, wo diese sich befindet (unter Linux üblicherweise /home/cod4/.callofduty4/main/name_der_logdatei.log) muss dann unter [main]logfile (inder mam-config) eingetragen werden.
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13th post in this thread: Geo IP crashes
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!maprotate
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So you found the right logfile (and also the exact path). Check that this path is set in you mam config in [main]logfile="path/here"
Then restart your mam and check what is working and what doesn't. -
what do you use to access the files? ftp?
check your ftp program to show hidden files. -
cd /home/srv4000/.callofduty4/main
...will do the job. you can see it, too. Its only hidden. hidden but there!