Don't need a plugin, just add your clan tag to config/plugins/badnames.lst than create new group in config/groups.cfg
and last - add to config/admins.cfg clan members
thats all )
Don't need a plugin, just add your clan tag to config/plugins/badnames.lst than create new group in config/groups.cfg
and last - add to config/admins.cfg clan members
thats all )
You don't need any special GUID then, MAM is working then fine, too.
and that's right )
i'm look at the voting.php and find what i need:
and upper:
may i use $players var somehow like this?:
Sorry, Crang we don't support cracked or modified Servers where most people got same PB-ID. Are you using a cracked Server, or why you are needing this?
sorry me too, i'm say about theory - if lunch server via LAN without internet and PB off, but on the legal game, and i have ultrastats with this 'sospitious' field/guid
thanx about '//', understood about voting, but still have one qestion about guids: anyone used ultrastats? there is ability to search players by 3 params: alias, punkbuster GUID, GUID (!) in the db it looks like this one - '745452271' and field named - 'PlayerID'. Also when using HLSW and whant to ban player - have 2 interest posibilities 'ban GUID' and 'ban via ID' (!) Question is - what is it? Can i access this 'guid' via manuadmin mod or it generated by ultrastats? i need this guid becouse it's unique when one pb guid have half of all players
1. GUIDS are logged, aren't they? What you mean exactly.
2. That seems not possible because "//" comments out following text.
3. People not taking part in vote are not counted. The vote is decidied if more then half voters did vote yes / no.
as i undarstand - cod4 has 2 types of GUIDs - Punkbuster guid (some like 1188bc87606214b1cacda540f0cf5d4b) and native GUID (some like 2976802911) the second one i see only in ultrastats and hope that it's generated by game, becouse that guid is unique on non pb server (sorry for my english - it hard even for me to understand what i wrote )) but i hope you do)
and about IP's - posible to log it?
about voting - IMHO that's not right - players not taking part in vote faster whant to say 'no' that 'yes'. will be better if votig passed when 'yes' = total_players/2 + 1
So i have 3 questions and will be glad to see some answers :
1. is it posible to logging GUIDS not pbguids and players IP's to mod.log?
2. anyone know what need to configure for writing html links to console? etc - i have some like this in banner.cfg - http://www.url_of_our_forum.blabla, but in console i see only http://
3. little bit about voting works: we have 2 teams with 10 players in each one, in the mod config file:
[voting]
enabled = 1
duration = 45
interval = 120
annouce = 15
minplayers = 2
maxvotesperplayer = 1
allowkick = 1
allowban = 0
allowmap = 1
allowgametype = 1
allownextmap = 1
allowrestart = 1
allowedmaps = "<maps.cfg>"
allowedgametypes = "war,koth,dm,sab,sd"
Alles anzeigen
and when someone start voting (!vote some) after 2 votes, voting is passed but 18 players do not want to vote )) and i can't change 'minplayers' - what if only 2 players play on the server and whant start votig ) How be with it?
thats all clear. but on practice for ex. if i whant to run killhouse only with Free for All and Team DeathMatch gametypes, i'd write to killhouse.cfg: gametypes = "dm, war" or how?
Hi all.
who can tell me - how to configure *.cfg files placed in adminmod/cfg/maps directory? which variables can be used? for example - i want run every map with custom gametype - how to do so?
offtop - and yeh - thanks for very usefull mod )