[table] [tr] [td][u][b]Event name[/b][/u][/td] [td][u][b]Passed arguments[/b][/u][/td] [td][u][b]Description[/b][/u][/td] [/tr] [tr] [td][tt]playerJoined[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who just joined[/td] [td]Gets triggered, when a new player joins the server[/td] [/tr] [tr] [td][tt]playerJoinTeam[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who joined the team [tt]int $oldteam[/tt]: Previous team of the player[/td] [td]Gets triggered, when a player joins a team[/td] [/tr] [tr] [td][tt]playerJoinSquad[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who joined the squad [tt]int $oldsquad[/tt]: Previous squad of the player[/td] [td]Gets triggered, when a player joins a squad[/td] [/tr] [tr] [td][tt]playerQuit[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who just quit[/td] [td]Gets triggered, when a player leaves the server[/td] [/tr] [tr] [td][tt]playerSay[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who said something [tt]string $msg[/tt]: The message the player said [tt]bool $executed[/tt]: Wether the message was executed as a command[/td] [td]Gets triggered, when a player says something in the chat[/td] [/tr] [tr] [td][tt]nextMap[/tt][/td] [td][tt]array $dvars[/tt]: Current active server dvars[/td] [td]Gets triggered on a map change / map restart[/td] [/tr] [tr] [td][tt]serverRestart[/tt][/td] [td][tt]void[/tt][/td] [td]Gets triggered on a server restart[/td] [/tr] [tr] [td][tt]roundover[/tt][/td] [td][tt]int $team[/tt]: winning team[/td] [td]Gets triggered when a round is over[/td] [/tr] [tr] [td][tt]punkBuster[/tt][/td] [td][tt]string $line[/tt]: Punkbuster logline[/td] [td]Gets triggered on new punkbuster log entries[/td] [/tr] [tr] [td][tt]playerWin[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player[/td] [td]Gets triggered on win[/td] [/tr] [tr] [td][tt]playerLoss[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player[/td] [td]Gets triggered on loss[/td] [/tr] [tr] [td][tt]playerTie[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player[/td] [td]Gets triggered on tie[/td] [/tr] [tr] [td][tt]playerExecutedCommand[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who executed the command [tt]string $command[/tt]: Command which got executed [tt]array $parameters[/tt]: Command arguments[/td] [td]Gets triggered on command execution[/td] [/tr] [tr] [td][tt]parseConfig[/tt][/td] [td][tt]void[/tt][/td] [td]Gets triggered after all configs are parsed[/td] [/tr] [tr] [td][tt]adminAdded[/tt][/td] [td][tt]string $guid[/tt]: guid of the player who got added as admin [tt]array &$admins[/tt]: Reference to the admins array[/td] [td]Gets triggered, when a player gets added to a admin group[/td] [/tr] [tr] [td][tt]rconYell[/tt][/td] [td][tt]string $msg[/tt]: Messages which gets yelled[/td] [td]Gets triggered before a player gets yelled at[/td] [/tr] [tr] [td][tt]playerTeamChange[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who changed team [tt]int $oldteam[/tt]: Teamnumber of the old team [/td] [td]Gets triggered, when a player changes teams[/td] [/tr] [tr] [td][tt]playerSquadChange[/tt][/td] [td][tt]string $guid[/tt]: Guid of the player who changed squad [tt]int $oldsquad[/tt]: Squadnumber of the old squad[/td] [td]Gets triggered, when a player changes squad[/td] [/tr] [tr] [td][tt]playerKilled[/tt][/td] [td][tt]string $guid[/tt]: Guid of the killed player [tt]string $reason[/tt]: Reason for kill [tt]string $killer[/tt]: Guid of the killer [/td] [td]Gets triggered, when a player gets killed due to adminaction[/td] [/tr] [tr] [td][tt]playerKicked[/tt][/td] [td][tt]string $guid[/tt]: Guid of the kicked player [tt]string $reason[/tt]: Reason for kick [tt]string $kicker[/tt]: Guid of the kicker[/td] [td]Gets triggered, when a player gets kicked due to adminaction[/td] [/tr] [tr] [td]WIP[/td] [td][/td] [td][/td] [/tr] [/table]
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